AI Insights · Timothy · October 2024
Top 5 Co-op Games Performance on Unified Platform in Latin America, Q3 2024
Discover how the top co-op games in Latin America performed on a unified platform in Q3 2024, with insights on downloads, revenue, and active users.
In the third quarter of 2024, the top co-op games in Latin America exhibited varied performance trends across downloads, revenue, and active users, as tracked by Sensor Tower. Here's a closer look at each game's metrics.
Roblox from Roblox Corporation saw impressive weekly downloads, peaking at approximately 1.8M in late July. However, there was a decline towards the end of the quarter, settling at around 1.2M. Weekly revenue remained robust, with a high of $1.2M in late July, before dipping to $932K in early September and then slightly increasing to $1.1M by the end of September. Active users started strong at over 50M in early July but gradually decreased to about 46M by the end of the quarter.
Blood Strike - FPS for all by NetEase Games experienced a steady climb in weekly revenue, peaking at $143K in late July before a slight decrease and then stabilizing around $122K by the end of September. Downloads showed a notable peak of 745K in late July, but there was a sharp decline to 371K by the end of September. The active user base fluctuated throughout the quarter, starting at 3.2M and ending at 3.4M.
Brawl Stars from Supercell had a rollercoaster ride in weekly revenue, with a noticeable peak at $1.4M in early September, followed by a dip and then a rise to about $1M by the end of the quarter. Downloads increased significantly from 392K in early August to 644K in early September. Meanwhile, active users showed an upward trend, starting at 15.8M and reaching 16.1M by the quarter's end.
Craftsman: Building Craft did not generate revenue during this period, but downloads reflected some variability, with a peak of 796K in late July and a low of 262K in mid-September, ending at 344K. The active user count started at 4.1M in early July, declined to 2.9M in late September, and then slightly increased to 3.1M.
Block Craft 3D: Building Game by Wildlife Studios had modest revenue, hovering around $1.2K to $1.4K throughout the quarter. Downloads showed fluctuations, peaking at 587K in early July and ending at around 392K. Active users initially dropped from 2.9M to 2.5M by mid-July but then stabilized, finishing the quarter at 2.5M.
These insights provide a snapshot of how these popular co-op games performed in Latin America during Q3 2024. For more detailed analytics and insights, visit Sensor Tower.